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The concept of an “NPC marathon” isn’t exclusive to Azerna Chronicles.
Regardless of culture, most RPGs emphasize the “role-playing” aspect—essentially, the joy of immersing yourself in a character and becoming one of the cast members within the world created by the developers. In some ways, interacting with the various characters can be more crucial than the strength of your own character.
In well-crafted Western RPGs, it’s often possible to finish a storyline without combat, relying entirely on persuasion stats. When it comes to the importance of “conversation” as content, Western RPGs arguably surpass linear stories like Azerna Chronicles. Yet, strangely, …
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